Kotlin Multiplatform: Building a “Fat” iOS Framework for iosArm64 and iosX64 – Handstand Sam
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If you are building a Kotlin Multiplatform library which will be consumed by an existing iOS application, using a framework is a great way to do this. Frameworks are typically compiled for a specific target architecture which can then be run on an iPhone, iPad or iOS Simulator on your Intel Macbook.If you are going use your Kotlin Multiplatform library as a framework in an existing app, you will want to provide a “Fat” framework which will contain both Arm64 and X64 architectures. This article contains the configuration I used to build the “Fat” framework. This is not a full build.gradle.kts file, but just the additional parts needed for a Kotlin Multiplatform project to build a “Fat” framework.Custom Gradle Task to Build “Fat” frameworkimport org.jetbrains.kotlin.gradle.tasks.FatFrameworkTask kotlin { // Set a name for your framework in a single place and reuse the variable val libName = "my_library" // Configure your Kotlin Multiplatform lib to generate iOS binar…
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