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Kotlin Multiplatform running on macOS
DRANK
Most of the focus of Kotlin Multiplatform has, understandably, been on targeting the development of apps that run on Android and iOS. However, other platforms are supported so when I saw following announcement of SQLDelight’s support for macOS I was curious to see what would be involved in developing a basic app on that platform that uses same shared Kotlin code used in PeopleInSpace
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読んだ: "Kotlin Multiplatform running on macOS"