Bodil dot lol : Building TodoMVC With vgtk
CRANK

20 Feb 2020The vgtk project started out as a side effect of one of my "must write a text editor" phases, as many things do. It triggers a review of the state of UI development in my current favourite language, and sometimes it triggers a ground-up attempt to construct an ad-hoc, informally-specified, bug-ridden, slow implementation of half of Elm, when I decide the state of the art is insufficient for my tastes. Usually, if the ground is sparsely trodden, I never get further than building some of the developer tooling necessary to build the UI tooling I need to build my text editor.In this latest case, thanks to the superlative state of Rust's developer tooling—and its low level bindings for at least one sufficiently qualified UI toolkit—I've gotten to the point where I've been able to build UI tooling that appeals to my idea of what UI tooling should look and feel like. So far, I've yet to build the text editor, but I've come to accept by now that it will only ever exist as a Plato…

bodil.lol
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