Response to 'Reasons why lisp games suffer'
ARANK

I haven’t been on r/lisp for a week or so due to being rather low on free time as we try and get an alpha of our game out of the door. When I did pop back I saw ‘5 Reasons why Lisp Games Suffer and proposed solution’ which I thought would be interesting, but what I found was bizarre and misinforming.This article is, in my opinion, wrong from end to end so I’d like to go through it a bit. I realize this may come across as shitting on the authors intent which isn’t my goal however being named explicitly in the article I feel like I can respond in some fashion. Also it’ll sound like I’m shitting on lisp, which I don’t feel I am. I adore working in this language but it is also just a piece of technology, just a tool, and we should be realistic about our tools when it comes to a given context.The articleLet’s start with the first lineLisp games, like the Lisp AI and Lisp Machine hype in the 1980’s, has proven yet again to fail to deliver.This implies some massive lisp game hype a…

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