Simon Niklaus
BRANK

Webassembly RaytracerWhile teaching a web development class, I wanted to present some benchmarks that show the performance benefits of asm.js as well as WebAssembly. I was unfortunately not able to find a suitable reference though. Therefore, I implemented a simplistic raytracer in JavaScript as well as in C++ with a similar code structure while utilizing Emscripten accordingly. For fun, I also translated the code to GLSL and am utilizing WebGL to leverage GPU computing.Webassembly RaytracerJavaScript 0.0 asm.js 0.0 WebAssembly 0.0 Shader 0.0

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Related Topics: HTML5 JavaScript C++